G'day! From the caffeine-fuelled corners of Melbourne, Australia. Our mission is to craft smart, unique, and hugely enjoyable games that stick with you long after you put the controller down. Our location, a vibrant hub of creativity, is the backdrop and often the inspiration for our work, injecting a distinctly Australian flavour into our global aspirations. We're a team that believes the most rewarding games are the ones that respect the player's intelligence, delivering experiences that are inventive and of course fun.

Our influences range from Dead Cells through to Dungeon Master and Death Stranding. Our taste drives our design philosophy—we aim for a blend of deep mechanics, memorable atmosphere, and genuinely original concepts.

Meet the Team

William
Dev Chef

Charlie
Code Chef

Kenneth
Art Chef

Edward
Sou-Art Chef

Dropping hints: Start as a scrap-heap automaton, your only path to freedom is rebuilding your own code and chassis piece by piece. Rise from nothing to unleash a custom-programmed mechanical revolution and dismantle the tyrannical machine regime that built you.